11/6/2023 0 Comments Mope.io mope io![]() Lava Toucans, Black Dragons, Phoenixes, Land Monsters, and King Dragons are a all of the Volcanic animals. Moreover, when pressing S as these animals, they will spit lava instead of water. Animals that belong to this area are characterised by their passive ability of being able to survive on lava, and feeding on it as their life source instead of water. The Volcano is also a sub-biome, and is located in the center of the Land biome. These animals have the same characteristics as other Land animals, although many cam climb trees.Ī Black Dragon and Land Monster in the Volcano. Whilst any Land animal can spawn in this biome by pure chance, Tarsier, Chukar, Flying Lizard, Kakapo, Swinehoe, Raven, Turkey, and The Bigfoot have a 100% chance of spawning in it when selected, as they currently are the only animals that officially belong solely to the Forest biome. The Forest, also known as Timberland, is technically a sub-biome within Land all entities become smaller, and there are a lot more Trees present (due to this there are no hills either). However, there are a couple of Land animals that can survive in the desert without burning (e.g. There are currently no non-Arctic animals that don't freeze in the Arctic, except the Tiger. Non-arctic/desert animals also lose water more quickly in the arctic. The same applies with the Desert, except animals will be burned in there, with no stunning. When a land or ocean animal enters the arctic, they will freeze periodically, taking damage and being stunned for a moment. However, they are particularly slow in water, with the exception of a few, such as Crocodiles, Hippos, and Dragons. Land animals can both live on land and in water. Overall, most animals will have the best chance of surviving in whatever biome they spawn in. Certain animals are able to survive outside of their given biome, but normally it comes with a catch, such as receiving damage overtime or draining water faster. It should be noted that animals will be counted as "Land" or "Ocean" dwelling if that is the biome they will spawn in upon upgrading and selecting them. As the name implies, passive abilities are not offensive in nature, and can only affect the animal that has them. There are also some animals with passive abilities extra traits that are useful in surviving and upgrading faster. They can be used offensively or defensively, but normally will have a certain re-charge time, and can be activated by pressing W or right click. Most animals have special abilities that can be used to escape or attack predators, capture prey, or collect food. When animal loses health, its size will decrease slightly, even if it has a lot of XP.Ībilities Main articles: Special Abilities and Passive Abilities Unlike for animals, the food’s health bar will not regenerate at all. Certain types of food such as Aloevera, seashells and Mushroom Bushes have health bars too. Health bars naturally regenerate overtime doing so even faster through the use of Healing Stones or Aloevera. The higher an animal is in the food chain, the more XP it needs to gain to upgrade to the next.Īnimals also have Health Bars, which will be lost if an animal is bitten by a predator, their tail is bitten by prey, or from environmental causes. Animals cannot eat or damage animals in the same tier (except for tiers 15 or higher through tail-biting) most animals also cannot eat animals more than about 5-8 tiers lower (depending on the animal) correspondingly, those animals cannot tail-bite animals in the higher tier.Įach animal has an XP bar, which indicates its progress how much food it has eaten, and how much more it will have to eat in order to upgrade to the next tier. Land animals above Rabbit, Arctic animals above Arctic Hare, Ocean animals above Crab, Birds above Pigeon, and Desert animals above the Desert Chipmunk all have a tail, which can be bitten by lower-level animals. Animals lower in the food chain can kill or damage animals higher in the food chain through the use of abilities or biting tails. They form a food chain, where stronger, higher-tier animals (outlined red) are able to eat those below them (outlined lime green). ![]() ![]() As of now, there are 95 non-rare animals, 44 rare animals, and 6 AI Animals (145 in total).
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